/* * Copyright 2004 Richard Wilson * Copyright 2008 Sean Fox * * This file is part of NetSurf's libnsgif, http://www.netsurf-browser.org/ * Licenced under the MIT License, * http://www.opensource.org/licenses/mit-license.php */ #include #include #include #include #include #include #include "libnsgif.h" #include "utils/log.h" #include "lzw.h" /** * * \file * \brief GIF image decoder * * The GIF format is thoroughly documented; a full description can be found at * http://www.w3.org/Graphics/GIF/spec-gif89a.txt * * \todo Plain text and comment extensions should be implemented. */ /** Maximum colour table size */ #define GIF_MAX_COLOURS 256 /** Internal flag that the colour table needs to be processed */ #define GIF_PROCESS_COLOURS 0xaa000000 /** Internal flag that a frame is invalid/unprocessed */ #define GIF_INVALID_FRAME -1 /** Transparent colour */ #define GIF_TRANSPARENT_COLOUR 0x00 /** No transparency */ #define GIF_NO_TRANSPARENCY (0xFFFFFFFFu) enum gif_disposal { GIF_DISPOSAL_UNSPECIFIED, GIF_DISPOSAL_NONE, GIF_DISPOSAL_RESTORE_BG, GIF_DISPOSAL_RESTORE_PREV, GIF_DISPOSAL_RESTORE_QUIRK, /**< Alias for GIF_DISPOSAL_RESTORE_PREV. */ }; /* GIF Flags */ #define GIF_INTERLACE_MASK 0x40 #define GIF_COLOUR_TABLE_MASK 0x80 #define GIF_COLOUR_TABLE_SIZE_MASK 0x07 #define GIF_EXTENSION_INTRODUCER 0x21 #define GIF_EXTENSION_GRAPHIC_CONTROL 0xf9 #define GIF_DISPOSAL_MASK 0x1c #define GIF_TRANSPARENCY_MASK 0x01 #define GIF_EXTENSION_COMMENT 0xfe #define GIF_EXTENSION_PLAIN_TEXT 0x01 #define GIF_EXTENSION_APPLICATION 0xff #define GIF_BLOCK_TERMINATOR 0x00 #define GIF_TRAILER 0x3b /** standard GIF header size */ #define GIF_STANDARD_HEADER_SIZE 13 /** * Updates the sprite memory size * * \param gif The animation context * \param width The width of the sprite * \param height The height of the sprite * \return GIF_INSUFFICIENT_MEMORY for a memory error GIF_OK for success */ static gif_result gif_initialise_sprite(gif_animation *gif, uint32_t width, uint32_t height) { /* Already allocated? */ if (gif->frame_image) { return GIF_OK; } assert(gif->bitmap_callbacks.bitmap_create); gif->frame_image = gif->bitmap_callbacks.bitmap_create(width, height); if (gif->frame_image == NULL) { return GIF_INSUFFICIENT_MEMORY; } return GIF_OK; } /** * Parse the application extension * * \param[in] frame The gif object we're decoding. * \param[in] data The data to decode. * \param[in] len Byte length of data. * \return GIF_INSUFFICIENT_FRAME_DATA if more data is needed, * GIF_OK for success. */ static gif_result gif__parse_extension_graphic_control( struct gif_frame *frame, uint8_t *data, size_t len) { /* 6-byte Graphic Control Extension is: * * +0 CHAR Graphic Control Label * +1 CHAR Block Size * +2 CHAR __Packed Fields__ * 3BITS Reserved * 3BITS Disposal Method * 1BIT User Input Flag * 1BIT Transparent Color Flag * +3 SHORT Delay Time * +5 CHAR Transparent Color Index */ if (len < 6) { return GIF_INSUFFICIENT_FRAME_DATA; } frame->frame_delay = data[3] | (data[4] << 8); if (data[2] & GIF_TRANSPARENCY_MASK) { frame->transparency = true; frame->transparency_index = data[5]; } frame->disposal_method = ((data[2] & GIF_DISPOSAL_MASK) >> 2); /* I have encountered documentation and GIFs in the * wild that use 0x04 to restore the previous frame, * rather than the officially documented 0x03. I * believe some (older?) software may even actually * export this way. We handle this as a type of * "quirks" mode. */ if (frame->disposal_method == GIF_DISPOSAL_RESTORE_QUIRK) { frame->disposal_method = GIF_DISPOSAL_RESTORE_PREV; } /* if we are clearing the background then we need to * redraw enough to cover the previous frame too. */ frame->redraw_required = frame->disposal_method == GIF_DISPOSAL_RESTORE_BG || frame->disposal_method == GIF_DISPOSAL_RESTORE_PREV; return GIF_OK; } /** * Parse the application extension * * \param[in] gif The gif object we're decoding. * \param[in] data The data to decode. * \param[in] len Byte length of data. * \return GIF_INSUFFICIENT_FRAME_DATA if more data is needed, * GIF_OK for success. */ static gif_result gif__parse_extension_application( struct gif_animation *gif, uint8_t *data, size_t len) { /* 14-byte+ Application Extension is: * * +0 CHAR Application Extension Label * +1 CHAR Block Size * +2 8CHARS Application Identifier * +10 3CHARS Appl. Authentication Code * +13 1-256 Application Data (Data sub-blocks) */ if (len < 17) { return GIF_INSUFFICIENT_FRAME_DATA; } if ((data[1] == 0x0b) && (strncmp((const char *)data + 2, "NETSCAPE2.0", 11) == 0) && (data[13] == 0x03) && (data[14] == 0x01)) { gif->loop_count = data[15] | (data[16] << 8); } return GIF_OK; } /** * Parse the frame's extensions * * \param[in] gif The gif object we're decoding. * \param[in] frame The frame to parse extensions for. * \param[in] decode Whether to decode or skip over the extension. * \return GIF_INSUFFICIENT_FRAME_DATA if more data is needed, * GIF_OK for success. */ static gif_result gif__parse_frame_extensions( struct gif_animation *gif, struct gif_frame *frame, bool decode) { uint8_t *gif_data, *gif_end; int gif_bytes; /* Get our buffer position etc. */ gif_data = gif->gif_data + gif->buffer_position; gif_end = gif->gif_data + gif->buffer_size; gif_bytes = gif_end - gif_data; /* Initialise the extensions */ while (gif_bytes > 0 && gif_data[0] == GIF_EXTENSION_INTRODUCER) { bool block_step = true; gif_result ret; gif_data++; gif_bytes--; if (gif_bytes == 0) { return GIF_INSUFFICIENT_FRAME_DATA; } /* Switch on extension label */ switch (gif_data[0]) { case GIF_EXTENSION_GRAPHIC_CONTROL: if (decode) { ret = gif__parse_extension_graphic_control( frame, gif_data, gif_bytes); if (ret != GIF_OK) { return ret; } } break; case GIF_EXTENSION_APPLICATION: if (decode) { ret = gif__parse_extension_application( gif, gif_data, gif_bytes); if (ret != GIF_OK) { return ret; } } break; case GIF_EXTENSION_COMMENT: /* Move the pointer to the first data sub-block Skip 1 * byte for the extension label. */ ++gif_data; block_step = false; break; default: break; } if (block_step) { /* Move the pointer to the first data sub-block Skip 2 * bytes for the extension label and size fields Skip * the extension size itself */ if (gif_bytes < 2) { return GIF_INSUFFICIENT_FRAME_DATA; } gif_data += 2 + gif_data[1]; } /* Repeatedly skip blocks until we get a zero block or run out * of data. This data is ignored by this gif decoder. */ while (gif_data < gif_end && gif_data[0] != GIF_BLOCK_TERMINATOR) { gif_data += gif_data[0] + 1; if (gif_data >= gif_end) { return GIF_INSUFFICIENT_FRAME_DATA; } } gif_data++; gif_bytes = gif_end - gif_data; } if (gif_data > gif_end) { gif_data = gif_end; } /* Set buffer position and return */ gif->buffer_position = gif_data - gif->gif_data; return GIF_OK; } /** * Parse a GIF Image Descriptor. * * The format is: * * +0 CHAR Image Separator (0x2c) * +1 SHORT Image Left Position * +3 SHORT Image Top Position * +5 SHORT Width * +7 SHORT Height * +9 CHAR __Packed Fields__ * 1BIT Local Colour Table Flag * 1BIT Interlace Flag * 1BIT Sort Flag * 2BITS Reserved * 3BITS Size of Local Colour Table * * \param[in] gif The gif object we're decoding. * \param[in] frame The frame to parse an image descriptor for. * \return GIF_OK on success, appropriate error otherwise. */ static gif_result gif__parse_image_descriptor( struct gif_animation *gif, struct gif_frame *frame, bool decode) { const uint8_t *data = gif->gif_data + gif->buffer_position; size_t len = gif->buffer_size - gif->buffer_position; enum { GIF_IMAGE_DESCRIPTOR_LEN = 10u, GIF_IMAGE_SEPARATOR = 0x2Cu, }; assert(gif != NULL); assert(frame != NULL); if (len < GIF_IMAGE_DESCRIPTOR_LEN) { return GIF_INSUFFICIENT_FRAME_DATA; } if (decode) { unsigned x, y, w, h; if (data[0] != GIF_IMAGE_SEPARATOR) { return GIF_FRAME_DATA_ERROR; } x = data[1] | (data[2] << 8); y = data[3] | (data[4] << 8); w = data[5] | (data[6] << 8); h = data[7] | (data[8] << 8); frame->flags = data[9]; frame->redraw_x = x; frame->redraw_y = y; frame->redraw_width = w; frame->redraw_height = h; /* Frame size may have grown. */ gif->width = (x + w > gif->width ) ? x + w : gif->width; gif->height = (y + h > gif->height) ? y + h : gif->height; } gif->buffer_position += GIF_IMAGE_DESCRIPTOR_LEN; return GIF_OK; } /** * Get a frame's colour table. * * Sets up gif->colour_table for the frame. * * \param[in] gif The gif object we're decoding. * \param[in] frame The frame to get the colour table for. * \return GIF_OK on success, appropriate error otherwise. */ static gif_result gif__parse_colour_table( struct gif_animation *gif, struct gif_frame *frame, bool decode) { const uint8_t *data = gif->gif_data + gif->buffer_position; size_t len = gif->buffer_size - gif->buffer_position; unsigned colour_table_size; assert(gif != NULL); assert(frame != NULL); if ((frame->flags & GIF_COLOUR_TABLE_MASK) == 0) { gif->colour_table = gif->global_colour_table; return GIF_OK; } colour_table_size = 2 << (frame->flags & GIF_COLOUR_TABLE_SIZE_MASK); if (len < colour_table_size * 3) { return GIF_INSUFFICIENT_FRAME_DATA; } if (decode) { int count = colour_table_size; uint8_t *entry = (uint8_t *)gif->local_colour_table; while (count--) { /* Gif colour map contents are r,g,b. * * We want to pack them bytewise into the * colour table, such that the red component * is in byte 0 and the alpha component is in * byte 3. */ *entry++ = *data++; /* r */ *entry++ = *data++; /* g */ *entry++ = *data++; /* b */ *entry++ = 0xff; /* a */ } } gif->buffer_position += colour_table_size * 3; gif->colour_table = gif->local_colour_table; return GIF_OK; } static struct gif_frame *gif__get_frame( struct gif_animation *gif, uint32_t frame_idx) { struct gif_frame *frame; if (gif->frame_holders > frame_idx) { frame = &gif->frames[frame_idx]; } else { /* Allocate more memory */ size_t count = frame_idx + 1; struct gif_frame *temp; temp = realloc(gif->frames, count * sizeof(*frame)); if (temp == NULL) { return NULL; } gif->frames = temp; gif->frame_holders = count; frame = &gif->frames[frame_idx]; frame->transparency = false; frame->transparency_index = GIF_NO_TRANSPARENCY; frame->frame_pointer = gif->buffer_position; frame->redraw_required = false; frame->disposal_method = 0; frame->frame_delay = 100; frame->display = false; frame->virgin = true; } return frame; } /** * Attempts to initialise the next frame * * \param[in] gif The animation context * \param[in] frame_idx The frame number to decode. * \return error code * - GIF_INSUFFICIENT_DATA for insufficient data to do anything * - GIF_FRAME_DATA_ERROR for GIF frame data error * - GIF_INSUFFICIENT_MEMORY for insufficient memory to process * - GIF_INSUFFICIENT_FRAME_DATA for insufficient data to complete the frame * - GIF_DATA_ERROR for GIF error (invalid frame header) * - GIF_OK for successful decoding * - GIF_WORKING for successful decoding if more frames are expected */ static gif_result gif_initialise_frame(gif_animation *gif, uint32_t frame_idx) { gif_result ret; struct gif_frame *frame; uint8_t *gif_data, *gif_end; int gif_bytes; uint32_t block_size; /* Get our buffer position etc. */ gif_data = (uint8_t *)(gif->gif_data + gif->buffer_position); gif_end = (uint8_t *)(gif->gif_data + gif->buffer_size); gif_bytes = (gif_end - gif_data); /* Check if we've finished */ if ((gif_bytes > 0) && (gif_data[0] == GIF_TRAILER)) { return GIF_OK; } /* Check if there is enough data remaining. The shortest block of data * is a 4-byte comment extension + 1-byte block terminator + 1-byte gif * trailer */ if (gif_bytes < 6) { return GIF_INSUFFICIENT_DATA; } /* We could theoretically get some junk data that gives us millions of * frames, so we ensure that we don't have a silly number */ if (frame_idx > 4096) { return GIF_FRAME_DATA_ERROR; } frame = gif__get_frame(gif, frame_idx); if (frame == NULL) { return GIF_INSUFFICIENT_MEMORY; } /* We pretend to initialise the frames, but really we just skip over * all the data contained within. This is all basically a cut down * version of gif_decode_frame that doesn't have any of the LZW bits in * it. */ /* Initialise any extensions */ gif->buffer_position = gif_data - gif->gif_data; ret = gif__parse_frame_extensions(gif, &gif->frames[frame_idx], true); if (ret != GIF_OK) { return ret; } ret = gif__parse_image_descriptor(gif, &gif->frames[frame_idx], true); if (ret != GIF_OK) { return ret; } ret = gif__parse_colour_table(gif, &gif->frames[frame_idx], false); if (ret != GIF_OK) { return ret; } gif_data = gif->gif_data + gif->buffer_position; gif_bytes = (gif_end - gif_data); /* Move our data onwards and remember we've got a bit of this frame */ gif->frame_count_partial = frame_idx + 1; /* Ensure we have a correct code size */ if (gif_bytes < 1) { return GIF_INSUFFICIENT_FRAME_DATA; } if (gif_data[0] >= LZW_CODE_MAX) { return GIF_DATA_ERROR; } /* Move our pointer to the actual image data */ gif_data++; --gif_bytes; /* Repeatedly skip blocks until we get a zero block or run out of data * These blocks of image data are processed later by gif_decode_frame() */ block_size = 0; while (block_size != 1) { if (gif_bytes < 1) return GIF_INSUFFICIENT_FRAME_DATA; block_size = gif_data[0] + 1; /* Check if the frame data runs off the end of the file */ if ((int)(gif_bytes - block_size) < 0) { /* Try to recover by signaling the end of the gif. * Once we get garbage data, there is no logical way to * determine where the next frame is. It's probably * better to partially load the gif than not at all. */ if (gif_bytes >= 2) { gif_data[0] = 0; gif_data[1] = GIF_TRAILER; gif_bytes = 1; ++gif_data; break; } else { return GIF_INSUFFICIENT_FRAME_DATA; } } else { gif_bytes -= block_size; gif_data += block_size; } } /* Add the frame and set the display flag */ gif->buffer_position = gif_data - gif->gif_data; gif->frame_count = frame_idx + 1; gif->frames[frame_idx].display = true; /* Check if we've finished */ if (gif_bytes < 1) { return GIF_INSUFFICIENT_FRAME_DATA; } else { if (gif_data[0] == GIF_TRAILER) { return GIF_OK; } } return GIF_WORKING; } static uint32_t gif_interlaced_line(int height, int y) { if ((y << 3) < height) { return (y << 3); } y -= ((height + 7) >> 3); if ((y << 3) < (height - 4)) { return (y << 3) + 4; } y -= ((height + 3) >> 3); if ((y << 2) < (height - 2)) { return (y << 2) + 2; } y -= ((height + 1) >> 2); return (y << 1) + 1; } static gif_result gif_error_from_lzw(lzw_result l_res) { static const gif_result g_res[] = { [LZW_OK] = GIF_OK, [LZW_OK_EOD] = GIF_END_OF_FRAME, [LZW_NO_MEM] = GIF_INSUFFICIENT_MEMORY, [LZW_NO_DATA] = GIF_INSUFFICIENT_FRAME_DATA, [LZW_EOI_CODE] = GIF_FRAME_DATA_ERROR, [LZW_BAD_ICODE] = GIF_FRAME_DATA_ERROR, [LZW_BAD_CODE] = GIF_FRAME_DATA_ERROR, }; assert(l_res != LZW_BAD_PARAM); assert(l_res != LZW_NO_COLOUR); return g_res[l_res]; } /** * Helper to get the rendering bitmap for a gif. * * \param[in] gif The gif object we're decoding. * \return Client pixel buffer for rendering into. */ static inline uint32_t* gif__bitmap_get( struct gif_animation *gif) { gif_result ret; /* Make sure we have a buffer to decode to. */ ret = gif_initialise_sprite(gif, gif->width, gif->height); if (ret != GIF_OK) { return NULL; } /* Get the frame data */ assert(gif->bitmap_callbacks.bitmap_get_buffer); return (uint32_t *)gif->bitmap_callbacks.bitmap_get_buffer( gif->frame_image); } /** * Helper to tell the client that their bitmap was modified. * * \param[in] gif The gif object we're decoding. */ static inline void gif__bitmap_modified( const struct gif_animation *gif) { if (gif->bitmap_callbacks.bitmap_modified) { gif->bitmap_callbacks.bitmap_modified(gif->frame_image); } } /** * Helper to tell the client that whether the bitmap is opaque. * * \param[in] gif The gif object we're decoding. * \param[in] frmae The frame that has been decoded. */ static inline void gif__bitmap_set_opaque( const struct gif_animation *gif, const struct gif_frame *frame) { if (gif->bitmap_callbacks.bitmap_set_opaque) { gif->bitmap_callbacks.bitmap_set_opaque( gif->frame_image, frame->opaque); } } /** * Helper to get the client to determine if the bitmap is opaque. * * \todo: We don't really need to get the client to do this for us. * * \param[in] gif The gif object we're decoding. * \return true if the bitmap is opaque, false otherwise. */ static inline bool gif__bitmap_get_opaque( const struct gif_animation *gif) { if (gif->bitmap_callbacks.bitmap_test_opaque) { return gif->bitmap_callbacks.bitmap_test_opaque( gif->frame_image); } return false; } static void gif__record_frame( struct gif_animation *gif, const uint32_t *bitmap) { bool need_alloc = gif->prev_frame == NULL; uint32_t *prev_frame; if (gif->decoded_frame == GIF_INVALID_FRAME || gif->decoded_frame == gif->prev_index) { /* No frame to copy, or already have this frame recorded. */ return; } bitmap = gif__bitmap_get(gif); if (bitmap == NULL) { return; } if (gif->prev_frame != NULL && gif->width * gif->height > gif->prev_width * gif->prev_height) { need_alloc = true; } if (need_alloc) { prev_frame = realloc(gif->prev_frame, gif->width * gif->height * 4); if (prev_frame == NULL) { return; } } else { prev_frame = gif->prev_frame; } memcpy(prev_frame, bitmap, gif->width * gif->height * 4); gif->prev_frame = prev_frame; gif->prev_width = gif->width; gif->prev_height = gif->height; gif->prev_index = gif->decoded_frame; } static gif_result gif__recover_frame( const struct gif_animation *gif, uint32_t *bitmap) { const uint32_t *prev_frame = gif->prev_frame; unsigned height = gif->height < gif->prev_height ? gif->height : gif->prev_height; unsigned width = gif->width < gif->prev_width ? gif->width : gif->prev_width; if (prev_frame == NULL) { return GIF_FRAME_DATA_ERROR; } for (unsigned y = 0; y < height; y++) { memcpy(bitmap, prev_frame, width * 4); bitmap += gif->width; prev_frame += gif->prev_width; } return GIF_OK; } static gif_result gif__decode_complex( struct gif_animation *gif, uint32_t width, uint32_t height, uint32_t offset_x, uint32_t offset_y, uint32_t interlace, uint8_t minimum_code_size, uint32_t transparency_index, uint32_t *restrict frame_data, uint32_t *restrict colour_table) { uint32_t available = 0; gif_result ret = GIF_OK; lzw_result res; /* Initialise the LZW decoding */ res = lzw_decode_init(gif->lzw_ctx, minimum_code_size, gif->gif_data, gif->buffer_size, gif->buffer_position); if (res != LZW_OK) { return gif_error_from_lzw(res); } for (uint32_t y = 0; y < height; y++) { uint32_t x; uint32_t decode_y; uint32_t *frame_scanline; if (interlace) { decode_y = gif_interlaced_line(height, y) + offset_y; } else { decode_y = y + offset_y; } frame_scanline = frame_data + offset_x + (decode_y * gif->width); x = width; while (x > 0) { const uint8_t *uncompressed; unsigned row_available; if (available == 0) { if (res != LZW_OK) { /* Unexpected end of frame, try to recover */ if (res == LZW_OK_EOD) { ret = GIF_OK; } else { ret = gif_error_from_lzw(res); } break; } res = lzw_decode(gif->lzw_ctx, &uncompressed, &available); } row_available = x < available ? x : available; x -= row_available; available -= row_available; if (transparency_index > 0xFF) { while (row_available-- > 0) { *frame_scanline++ = colour_table[*uncompressed++]; } } else { while (row_available-- > 0) { register uint32_t colour; colour = *uncompressed++; if (colour != transparency_index) { *frame_scanline = colour_table[colour]; } frame_scanline++; } } } } return ret; } static gif_result gif__decode_simple( struct gif_animation *gif, uint32_t height, uint32_t offset_y, uint8_t minimum_code_size, uint32_t transparency_index, uint32_t *restrict frame_data, uint32_t *restrict colour_table) { uint32_t pixels = gif->width * height; uint32_t written = 0; gif_result ret = GIF_OK; lzw_result res; /* Initialise the LZW decoding */ res = lzw_decode_init_map(gif->lzw_ctx, minimum_code_size, transparency_index, colour_table, gif->gif_data, gif->buffer_size, gif->buffer_position); if (res != LZW_OK) { return gif_error_from_lzw(res); } frame_data += (offset_y * gif->width); while (pixels > 0) { res = lzw_decode_map(gif->lzw_ctx, frame_data, pixels, &written); pixels -= written; frame_data += written; if (res != LZW_OK) { /* Unexpected end of frame, try to recover */ if (res == LZW_OK_EOD) { ret = GIF_OK; } else { ret = gif_error_from_lzw(res); } break; } } if (pixels == 0) { ret = GIF_OK; } return ret; } static inline gif_result gif__decode( struct gif_animation *gif, struct gif_frame *frame, uint8_t minimum_code_size, uint32_t *restrict frame_data) { gif_result ret; uint32_t offset_x = frame->redraw_x; uint32_t offset_y = frame->redraw_y; uint32_t width = frame->redraw_width; uint32_t height = frame->redraw_height; uint32_t interlace = frame->flags & GIF_INTERLACE_MASK; uint32_t transparency_index = frame->transparency_index; uint32_t *restrict colour_table = gif->colour_table; if (interlace == false && width == gif->width && offset_x == 0) { ret = gif__decode_simple(gif, height, offset_y, minimum_code_size, transparency_index, frame_data, colour_table); } else { ret = gif__decode_complex(gif, width, height, offset_x, offset_y, interlace, minimum_code_size, transparency_index, frame_data, colour_table); } return ret; } /** * Restore a GIF to the background colour. * * \param[in] gif The gif object we're decoding. * \param[in] frame The frame to clear, or NULL. * \param[in] bitmap The bitmap to clear the frame in. */ static void gif__restore_bg( struct gif_animation *gif, struct gif_frame *frame, uint32_t *bitmap) { if (frame == NULL) { memset(bitmap, GIF_TRANSPARENT_COLOUR, gif->width * gif->height * sizeof(*bitmap)); } else { uint32_t offset_x = frame->redraw_x; uint32_t offset_y = frame->redraw_y; uint32_t width = frame->redraw_width; uint32_t height = frame->redraw_height; if (frame->display == false) { return; } if (frame->transparency) { for (uint32_t y = 0; y < height; y++) { uint32_t *scanline = bitmap + offset_x + (offset_y + y) * gif->width; memset(scanline, GIF_TRANSPARENT_COLOUR, width * sizeof(*bitmap)); } } else { for (uint32_t y = 0; y < height; y++) { uint32_t *scanline = bitmap + offset_x + (offset_y + y) * gif->width; for (uint32_t x = 0; x < width; x++) { scanline[x] = gif->bg_colour; } } } } } static gif_result gif__update_bitmap( struct gif_animation *gif, struct gif_frame *frame, uint8_t minimum_code_size, uint32_t frame_idx) { gif_result ret; uint32_t *bitmap; bitmap = gif__bitmap_get(gif); if (bitmap == NULL) { return GIF_INSUFFICIENT_MEMORY; } /* Handle any bitmap clearing/restoration required before decoding this * frame. */ if (frame_idx == 0 || gif->decoded_frame == GIF_INVALID_FRAME) { gif__restore_bg(gif, NULL, bitmap); } else { struct gif_frame *prev = &gif->frames[frame_idx - 1]; if (prev->disposal_method == GIF_DISPOSAL_RESTORE_BG) { gif__restore_bg(gif, prev, bitmap); } else if (prev->disposal_method == GIF_DISPOSAL_RESTORE_PREV) { ret = gif__recover_frame(gif, bitmap); if (ret != GIF_OK) { gif__restore_bg(gif, prev, bitmap); } } } if (frame->disposal_method == GIF_DISPOSAL_RESTORE_PREV) { /* Store the previous frame for later restoration */ gif__record_frame(gif, bitmap); } ret = gif__decode(gif, frame, minimum_code_size, bitmap); gif__bitmap_modified(gif); if (frame->virgin) { frame->opaque = gif__bitmap_get_opaque(gif); frame->virgin = false; } gif__bitmap_set_opaque(gif, frame); return ret; } /** * decode a gif frame * * \param gif gif animation context. * \param frame The frame number to decode. * \param clear_image flag for image data being cleared instead of plotted. */ static gif_result gif_internal_decode_frame(gif_animation *gif, uint32_t frame_idx) { gif_result ret; struct gif_frame *frame; uint8_t *gif_data, *gif_end; int gif_bytes; uint32_t save_buffer_position; /* Ensure the frame is in range to decode */ if (frame_idx > gif->frame_count_partial) { return GIF_INSUFFICIENT_DATA; } /* Done if frame is already decoded */ if (((int)frame_idx == gif->decoded_frame)) { return GIF_OK; } frame = gif__get_frame(gif, frame_idx); if (frame == NULL) { return GIF_INSUFFICIENT_MEMORY; } /* Ensure this frame is supposed to be decoded */ if (frame->display == false) { return GIF_OK; } /* Get the start of our frame data and the end of the GIF data */ gif_data = gif->gif_data + frame->frame_pointer; gif_end = gif->gif_data + gif->buffer_size; gif_bytes = (gif_end - gif_data); /* Save the buffer position */ save_buffer_position = gif->buffer_position; gif->buffer_position = gif_data - gif->gif_data; /* Skip any extensions because they have already been processed */ ret = gif__parse_frame_extensions(gif, frame, false); if (ret != GIF_OK) { goto gif_decode_frame_exit; } ret = gif__parse_image_descriptor(gif, frame, false); if (ret != GIF_OK) { goto gif_decode_frame_exit; } ret = gif__parse_colour_table(gif, frame, true); if (ret != GIF_OK) { return ret; } gif_data = gif->gif_data + gif->buffer_position; gif_bytes = (gif_end - gif_data); /* Ensure sufficient data remains */ if (gif_bytes < 1) { ret = GIF_INSUFFICIENT_FRAME_DATA; goto gif_decode_frame_exit; } /* check for an end marker */ if (gif_data[0] == GIF_TRAILER) { ret = GIF_OK; goto gif_decode_frame_exit; } /* Ensure we have enough data for a 1-byte LZW code size + * 1-byte gif trailer */ if (gif_bytes < 2) { ret = GIF_INSUFFICIENT_FRAME_DATA; goto gif_decode_frame_exit; } /* If we only have a 1-byte LZW code size + 1-byte gif trailer, * we're finished */ if ((gif_bytes == 2) && (gif_data[1] == GIF_TRAILER)) { ret = GIF_OK; goto gif_decode_frame_exit; } gif->decoded_frame = frame_idx; gif->buffer_position = (gif_data - gif->gif_data) + 1; ret = gif__update_bitmap(gif, frame, gif_data[0], frame_idx); gif_decode_frame_exit: /* Restore the buffer position */ gif->buffer_position = save_buffer_position; return ret; } /* exported function documented in libnsgif.h */ void gif_create(gif_animation *gif, gif_bitmap_callback_vt *bitmap_callbacks) { memset(gif, 0, sizeof(gif_animation)); gif->bitmap_callbacks = *bitmap_callbacks; gif->decoded_frame = GIF_INVALID_FRAME; gif->prev_index = GIF_INVALID_FRAME; } /* exported function documented in libnsgif.h */ gif_result gif_initialise(gif_animation *gif, size_t size, unsigned char *data) { uint8_t *gif_data; uint32_t index; gif_result ret; /* Initialize values */ gif->buffer_size = size; gif->gif_data = data; if (gif->lzw_ctx == NULL) { lzw_result res = lzw_context_create( (struct lzw_ctx **)&gif->lzw_ctx); if (res != LZW_OK) { return gif_error_from_lzw(res); } } /* Check for sufficient data to be a GIF (6-byte header + 7-byte * logical screen descriptor) */ if (gif->buffer_size < GIF_STANDARD_HEADER_SIZE) { return GIF_INSUFFICIENT_DATA; } /* Get our current processing position */ gif_data = gif->gif_data + gif->buffer_position; /* See if we should initialise the GIF */ if (gif->buffer_position == 0) { /* We want everything to be NULL before we start so we've no * chance of freeing bad pointers (paranoia) */ gif->frame_image = NULL; gif->frames = NULL; gif->frame_holders = 0; gif->local_colour_table = NULL; gif->global_colour_table = NULL; /* The caller may have been lazy and not reset any values */ gif->frame_count = 0; gif->frame_count_partial = 0; gif->decoded_frame = GIF_INVALID_FRAME; /* 6-byte GIF file header is: * * +0 3CHARS Signature ('GIF') * +3 3CHARS Version ('87a' or '89a') */ if (strncmp((const char *) gif_data, "GIF", 3) != 0) { return GIF_DATA_ERROR; } gif_data += 3; /* Ensure GIF reports version 87a or 89a */ /* if ((strncmp(gif_data, "87a", 3) != 0) && (strncmp(gif_data, "89a", 3) != 0)) LOG(("Unknown GIF format - proceeding anyway")); */ gif_data += 3; /* 7-byte Logical Screen Descriptor is: * * +0 SHORT Logical Screen Width * +2 SHORT Logical Screen Height * +4 CHAR __Packed Fields__ * 1BIT Global Colour Table Flag * 3BITS Colour Resolution * 1BIT Sort Flag * 3BITS Size of Global Colour Table * +5 CHAR Background Colour Index * +6 CHAR Pixel Aspect Ratio */ gif->width = gif_data[0] | (gif_data[1] << 8); gif->height = gif_data[2] | (gif_data[3] << 8); gif->global_colours = (gif_data[4] & GIF_COLOUR_TABLE_MASK); gif->colour_table_size = (2 << (gif_data[4] & GIF_COLOUR_TABLE_SIZE_MASK)); gif->bg_index = gif_data[5]; gif->aspect_ratio = gif_data[6]; gif->loop_count = 1; gif_data += 7; /* Some broken GIFs report the size as the screen size they * were created in. As such, we detect for the common cases and * set the sizes as 0 if they are found which results in the * GIF being the maximum size of the frames. */ if (((gif->width == 640) && (gif->height == 480)) || ((gif->width == 640) && (gif->height == 512)) || ((gif->width == 800) && (gif->height == 600)) || ((gif->width == 1024) && (gif->height == 768)) || ((gif->width == 1280) && (gif->height == 1024)) || ((gif->width == 1600) && (gif->height == 1200)) || ((gif->width == 0) || (gif->height == 0)) || ((gif->width > 2048) || (gif->height > 2048))) { gif->width = 1; gif->height = 1; } /* Allocate some data irrespective of whether we've got any * colour tables. We always get the maximum size in case a GIF * is lying to us. It's far better to give the wrong colours * than to trample over some memory somewhere. */ gif->global_colour_table = calloc(GIF_MAX_COLOURS, sizeof(uint32_t)); gif->local_colour_table = calloc(GIF_MAX_COLOURS, sizeof(uint32_t)); if ((gif->global_colour_table == NULL) || (gif->local_colour_table == NULL)) { gif_finalise(gif); return GIF_INSUFFICIENT_MEMORY; } /* Set the first colour to a value that will never occur in * reality so we know if we've processed it */ gif->global_colour_table[0] = GIF_PROCESS_COLOURS; /* Check if the GIF has no frame data (13-byte header + 1-byte * termination block) Although generally useless, the GIF * specification does not expressly prohibit this */ if (gif->buffer_size == (GIF_STANDARD_HEADER_SIZE + 1)) { if (gif_data[0] == GIF_TRAILER) { return GIF_OK; } else { return GIF_INSUFFICIENT_DATA; } } /* Remember we've done this now */ gif->buffer_position = gif_data - gif->gif_data; } /* Do the colour map if we haven't already. As the top byte is always * 0xff or 0x00 depending on the transparency we know if it's been * filled in. */ if (gif->global_colour_table[0] == GIF_PROCESS_COLOURS) { /* Check for a global colour map signified by bit 7 */ if (gif->global_colours) { if (gif->buffer_size < (gif->colour_table_size * 3 + GIF_STANDARD_HEADER_SIZE)) { return GIF_INSUFFICIENT_DATA; } for (index = 0; index < gif->colour_table_size; index++) { /* Gif colour map contents are r,g,b. * * We want to pack them bytewise into the * colour table, such that the red component * is in byte 0 and the alpha component is in * byte 3. */ uint8_t *entry = (uint8_t *) &gif-> global_colour_table[index]; entry[0] = gif_data[0]; /* r */ entry[1] = gif_data[1]; /* g */ entry[2] = gif_data[2]; /* b */ entry[3] = 0xff; /* a */ gif_data += 3; } gif->buffer_position = (gif_data - gif->gif_data); } else { /* Create a default colour table with the first two * colours as black and white */ uint32_t *entry = gif->global_colour_table; entry[0] = 0x00000000; /* Force Alpha channel to opaque */ ((uint8_t *) entry)[3] = 0xff; entry[1] = 0xffffffff; } if (gif->global_colours && gif->bg_index < gif->colour_table_size) { size_t bg_idx = gif->bg_index; gif->bg_colour = gif->global_colour_table[bg_idx]; } else { gif->bg_colour = gif->global_colour_table[0]; } } /* Repeatedly try to initialise frames */ while ((ret = gif_initialise_frame(gif, gif->frame_count)) == GIF_WORKING); /* If there was a memory error tell the caller */ if ((ret == GIF_INSUFFICIENT_MEMORY) || (ret == GIF_DATA_ERROR)) { return ret; } /* If we didn't have some frames then a GIF_INSUFFICIENT_DATA becomes a * GIF_INSUFFICIENT_FRAME_DATA */ if (ret == GIF_INSUFFICIENT_DATA && gif->frame_count_partial > 0) { return GIF_INSUFFICIENT_FRAME_DATA; } /* Return how many we got */ return ret; } /* exported function documented in libnsgif.h */ gif_result gif_decode_frame(gif_animation *gif, unsigned int frame) { return gif_internal_decode_frame(gif, frame); } /* exported function documented in libnsgif.h */ void gif_finalise(gif_animation *gif) { /* Release all our memory blocks */ if (gif->frame_image) { assert(gif->bitmap_callbacks.bitmap_destroy); gif->bitmap_callbacks.bitmap_destroy(gif->frame_image); } gif->frame_image = NULL; free(gif->frames); gif->frames = NULL; free(gif->local_colour_table); gif->local_colour_table = NULL; free(gif->global_colour_table); gif->global_colour_table = NULL; free(gif->prev_frame); gif->prev_frame = NULL; lzw_context_destroy(gif->lzw_ctx); gif->lzw_ctx = NULL; }