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authorOle Loots <ole@monochrom.net>2011-08-05 01:11:03 +0000
committerOle Loots <ole@monochrom.net>2011-08-05 01:11:03 +0000
commit33aebf6fd1986c52cc40e49e8d42455a7ffbe769 (patch)
tree366ecb40cb085473732be6c9a07d9978f1de9161 /atari/gui.h
parenta1f7517f39a9ee44cf056ddb2679ece3fbdd6a2f (diff)
downloadnetsurf-33aebf6fd1986c52cc40e49e8d42455a7ffbe769.tar.gz
netsurf-33aebf6fd1986c52cc40e49e8d42455a7ffbe769.tar.bz2
housekeeping
svn path=/trunk/netsurf/; revision=12635
Diffstat (limited to 'atari/gui.h')
-rwxr-xr-xatari/gui.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/atari/gui.h b/atari/gui.h
index 270d3df23..cdf51e1cf 100755
--- a/atari/gui.h
+++ b/atari/gui.h
@@ -100,8 +100,7 @@ typedef struct s_browser * CMP_BROWSER;
/*
This is the "main" window. It can consist of several components
and also holds information shared by several frames within
- the window. Each frame, no matter how deep nested,
- knows about it's root (GEM window).
+ the window.
*/
struct s_gui_win_root
{
@@ -121,8 +120,7 @@ struct s_gui_win_root
This is the part of the gui which is known by netsurf core.
You must implement it. Altough, you are free how to do it.
Each of the browser "viewports" managed by netsurf are bound
- to this structure. gui_window does not mean that it is an
- comple window - also frames own an gui_window.
+ to this structure.
*/
struct gui_window {
struct s_gui_win_root * root;