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authorRichard Wilson <rjw@netsurf-browser.org>2004-11-02 23:23:07 +0000
committerRichard Wilson <rjw@netsurf-browser.org>2004-11-02 23:23:07 +0000
commit1fbcdd14d550e005863096ed216f490986a583c1 (patch)
tree60c17e5f327391a726e5508376a860522af5b665 /riscos/htmlredraw.c
parentbe3ce1f3a9f7fed2613f5cf28c5e4d83fae7497b (diff)
downloadnetsurf-1fbcdd14d550e005863096ed216f490986a583c1.tar.gz
netsurf-1fbcdd14d550e005863096ed216f490986a583c1.tar.bz2
[project @ 2004-11-02 23:23:07 by rjw]
Fix for recent GIF decoding bug. Rectangular pixel mode-friendly sprites for hotlist. Slight change to history image size to please Tinct. Support for foreground and background image quality settings. Support for error diffusion and bi-linear filtering (Tinct still requires some further work) svn path=/import/netsurf/; revision=1336
Diffstat (limited to 'riscos/htmlredraw.c')
-rw-r--r--riscos/htmlredraw.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/riscos/htmlredraw.c b/riscos/htmlredraw.c
index 20dfddae6..9822e9cb0 100644
--- a/riscos/htmlredraw.c
+++ b/riscos/htmlredraw.c
@@ -1023,7 +1023,7 @@ bool html_redraw_background(int xi, int yi, int width, int height,
box->background->width * 2,
box->background->height * 2,
background_colour,
- repeat_x, repeat_y,
+ repeat_x, repeat_y, true,
((box->background->bitmap->opaque) ?
IMAGE_PLOT_TINCT_OPAQUE : IMAGE_PLOT_TINCT_ALPHA));
break;
@@ -1036,7 +1036,7 @@ bool html_redraw_background(int xi, int yi, int width, int height,
box->background->width * 2,
box->background->height * 2,
background_colour,
- repeat_x, repeat_y,
+ repeat_x, repeat_y, true,
((box->background->bitmap->opaque) ?
IMAGE_PLOT_TINCT_OPAQUE : IMAGE_PLOT_TINCT_ALPHA));
break;
@@ -1048,7 +1048,7 @@ bool html_redraw_background(int xi, int yi, int width, int height,
box->background->width * 2,
box->background->height * 2,
background_colour,
- repeat_x, repeat_y,
+ repeat_x, repeat_y, true,
IMAGE_PLOT_TINCT_OPAQUE);
break;
#endif
@@ -1059,7 +1059,7 @@ bool html_redraw_background(int xi, int yi, int width, int height,
box->background->width * 2,
box->background->height * 2,
background_colour,
- repeat_x, repeat_y,
+ repeat_x, repeat_y, true,
((box->background->bitmap->opaque) ?
IMAGE_PLOT_TINCT_OPAQUE : IMAGE_PLOT_TINCT_ALPHA));
break;