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@@ -3,163 +3,6 @@ NetSurf web browser
![CII Best Practices](https://bestpractices.coreinfrastructure.org/projects/1037/badge)[*](https://bestpractices.coreinfrastructure.org/projects/1037)
-# User Interface
-
-Netsurf is divided into a series of frontends which provide a user
-interface around common core functionality. Each frontend is a
-distinct implementation for a specific GUI toolkit.
-
-Because of this the user interface has different features in
-each frontend allowing the browser to be a native application.
-
-## Frontends
-
-As GUI toolkits are often applicable to a single Operating
-System (OS) some frontends are named for their OS instead of the
-toolkit e.g. RISC OS WIMP frontend is named riscos and the Windows
-win32 frontend is named windows.
-
-### amiga
-
-Frontend specific to the amiga
-
-### atari
-
-Frontend specific to the atari
-
-### beos
-
-Frontend specific to the Haiku OS
-
-### framebuffer
-
-There is a basic user guide for the[framebuffer](docs/using-framebuffer.md)
-
-### gtk
-
-Frontend that uses the GTK+2 or GTK+3 toolkit
-
-### monkey
-
-This is the internal unit test frontend.
-
-There is a basic user guide [monkey](docs/using-monkey.md)
-
-### riscos
-
-Frontend for the RISC OS WIMP toolkit.
-
-### windows
-
-Frontend which uses the Microsodt win32 GDI toolkit.
-
-## User configuration
-
-The behaviour of the browser can be changed from the defaults with a
-configuration file. The [core user options](docs/netsurf-options.md)
-of the browser are common to all versions and are augmented by each
-frontend in a specific manner.
-
-
-# Development
-
-## Working with the team
-
-Generally it is sensible to check with the other developers if you are
-planning to make a change to NetSurf intended to be merged.
-
-We are often about on the IRC channel but failing that the developer
-mailing list is a good place to try.
-
-All the project sources are held in [public git repositories](http://source.netsurf-browser.org/)
-
-## Compilation environment
-
-Compiling a development edition of NetSurf requires a POSIX style
-environment. Typically this means a Linux based system although Free
-BSD, Open BSD, Mac OS X and Haiku all known to work.
-
-## Toolchains
-
-Compilation for non POSIX toolkits/frontends (e.g. RISC OS) generally
-relies upon a cross compilation environment which is generated using
-the makefiles found in our
-[toolchains](http://source.netsurf-browser.org/toolchains.git/)
-repository. These toolchains are built by the Continuous Integration
-(CI) system and the
-[results of the system](http://ci.netsurf-browser.org/builds/toolchains/)
-are published as a convenience.
-
-## Quick setup
-
-The [quick start guide](docs/quick-start.md) can be used to get a
-development environment setup quickly and uses the
-[env.sh](env_8sh_source.html) script the core team utilises.
-
-## Manual setup
-
-The Manual environment setup and compilation method is covered by the
-details in the [netsurf libraries](docs/netsurf-libraries.md) document
-for the core libraries and then one of the building documents for the
-specific frontend.
-
-- [Amiga Os cross](docs/building-AmigaCross.md) and [Amiga OS](docs/building-AmigaOS.md)
-- [Framebuffer](docs/building-Framebuffer.md)
-- [GTK](docs/building-GTK.md)
-- [Haiku (BeOS)](docs/building-Haiku.md)
-- [Windows Win32](docs/building-Windows.md)
-
-These documents are sometimes not completely up to
-date and the env.sh script should be considered canonical.
-
-## Logging
-
-The [logging](docs/logging.md) interface controls debug and error
-messages not output through the GUI.
-
-## Documented API
-
-The NetSurf code makes use of Doxygen for code documentation.
-
-There are several documents which detail specific aspects of the
-codebase and APIs.
-
-### Core window
-
-The [core window API](docs/core-window-interface.md) allows frontends
-to use generic core code for user interface elements beyond the
-browser render.
-
-### Source object caching
-
-The [source object caching](docs/source-object-backing-store.md)
-provides a way for downloaded content to be kept on a persistent
-storage medium such as hard disc to make future retrieval of that
-content quickly.
-
-## Javascript
-
-Javascript provision is split into four parts:
-- An engine that takes source code and executes it.
-- Interfaces between the program and the web page.
-- Browser support to retrive and manage the source code to be executed.
-- Browser support for the dispatch of events from user interface.
-
-### Library
-
-JavaScript is provided by integrating the duktape library. There are
-[instructions](docs/updating-duktape.md) on how to update the library.
-
-### Interface binding
-
-In order for javascript programs to to interact with the page contents
-it must use the Document Object Model (DOM) and Cascading Style Sheet
-Object Model (CSSOM) API.
-
-These interfaces are described using web Interface Description
-Language (IDL) within the relevant specifications
-(e.g. https://dom.spec.whatwg.org/).
-
-Each interface described by the webIDL must be bound (connected) to
-the browsers internal representation for the DOM or CSS, etc. The
-process of [writing bindings](docs/jsbinding.md) is ongoing.
+# [Project](docs/project.md)
+# [User Interface](docs/user-interface.md)
+# [Development](docs/development.md)