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Diffstat (limited to 'frontends/cocoa/PSMTabBarControl/NSBezierPath_AMShading.m')
-rw-r--r--frontends/cocoa/PSMTabBarControl/NSBezierPath_AMShading.m119
1 files changed, 0 insertions, 119 deletions
diff --git a/frontends/cocoa/PSMTabBarControl/NSBezierPath_AMShading.m b/frontends/cocoa/PSMTabBarControl/NSBezierPath_AMShading.m
deleted file mode 100644
index 30ee24096..000000000
--- a/frontends/cocoa/PSMTabBarControl/NSBezierPath_AMShading.m
+++ /dev/null
@@ -1,119 +0,0 @@
-//
-// NSBezierPath_AMShading.m
-// ------------------------
-//
-// Created by Andreas on 2005-06-01.
-// Copyright 2005 Andreas Mayer. All rights reserved.
-//
-
-#import "NSBezierPath_AMShading.h"
-
-
-@implementation NSBezierPath (AMShading)
-
-static void linearShadedColor(void *info, const CGFloat *in, CGFloat *out){
- CGFloat *colors = (CGFloat *)info;
- *out++ = colors[0] + *in * colors[8];
- *out++ = colors[1] + *in * colors[9];
- *out++ = colors[2] + *in * colors[10];
- *out++ = colors[3] + *in * colors[11];
-}
-
-static void bilinearShadedColor(void *info, const CGFloat *in, CGFloat *out){
- CGFloat *colors = (CGFloat *)info;
- CGFloat factor = (*in) * 2.0;
- if(*in > 0.5) {
- factor = 2 - factor;
- }
- *out++ = colors[0] + factor * colors[8];
- *out++ = colors[1] + factor * colors[9];
- *out++ = colors[2] + factor * colors[10];
- *out++ = colors[3] + factor * colors[11];
-}
-
-- (void)linearGradientFillWithStartColor:(NSColor *)startColor endColor:(NSColor *)endColor {
- static const CGFunctionCallbacks callbacks = {0, &linearShadedColor, NULL};
-
- [self customHorizontalFillWithCallbacks:callbacks firstColor:startColor secondColor:endColor];
-}
-
-- (void)linearVerticalGradientFillWithStartColor:(NSColor *)startColor endColor:(NSColor *)endColor {
- static const CGFunctionCallbacks callbacks = {0, &linearShadedColor, NULL};
-
- [self customVerticalFillWithCallbacks:callbacks firstColor:startColor secondColor:endColor];
-}
-
-- (void)bilinearGradientFillWithOuterColor:(NSColor *)outerColor innerColor:(NSColor *)innerColor {
- static const CGFunctionCallbacks callbacks = {0, &bilinearShadedColor, NULL};
-
- [self customHorizontalFillWithCallbacks:callbacks firstColor:innerColor secondColor:outerColor];
-}
-
-- (void)customFillWithCallbacks:(CGFunctionCallbacks)functionCallbacks firstColor:(NSColor *)firstColor secondColor:(NSColor *)secondColor startPoint:(CGPoint)startPoint endPoint:(CGPoint)endPoint {
- CGColorSpaceRef colorspace;
- CGShadingRef shading;
- CGFunctionRef function;
- CGFloat colors[12]; // pointer to color values
-
- // get my context
- CGContextRef currentContext = (CGContextRef)[[NSGraphicsContext currentContext] graphicsPort];
-
- NSColor *deviceDependentFirstColor = [firstColor colorUsingColorSpaceName:NSDeviceRGBColorSpace];
- NSColor *deviceDependentSecondColor = [secondColor colorUsingColorSpaceName:NSDeviceRGBColorSpace];
-
- // set up colors for gradient
- colors[0] = [deviceDependentFirstColor redComponent];
- colors[1] = [deviceDependentFirstColor greenComponent];
- colors[2] = [deviceDependentFirstColor blueComponent];
- colors[3] = [deviceDependentFirstColor alphaComponent];
-
- colors[4] = [deviceDependentSecondColor redComponent];
- colors[5] = [deviceDependentSecondColor greenComponent];
- colors[6] = [deviceDependentSecondColor blueComponent];
- colors[7] = [deviceDependentSecondColor alphaComponent];
-
- // difference between start and end color for each color components
- colors[8] = (colors[4] - colors[0]);
- colors[9] = (colors[5] - colors[1]);
- colors[10] = (colors[6] - colors[2]);
- colors[11] = (colors[7] - colors[3]);
-
- // draw gradient
- colorspace = CGColorSpaceCreateDeviceRGB();
- size_t components = 1 + CGColorSpaceGetNumberOfComponents(colorspace);
- static const CGFloat domain[2] = {0.0, 1.0};
- static const CGFloat range[10] = {0, 1, 0, 1, 0, 1, 0, 1, 0, 1};
- //static const CGFunctionCallbacks callbacks = {0, &bilinearShadedColor, NULL};
-
- // Create a CGFunctionRef that describes a function taking 1 input and kChannelsPerColor outputs.
- function = CGFunctionCreate(colors, 1, domain, components, range, &functionCallbacks);
-
- shading = CGShadingCreateAxial(colorspace, startPoint, endPoint, function, NO, NO);
-
- CGContextSaveGState(currentContext);
- [self addClip];
- CGContextDrawShading(currentContext, shading);
- CGContextRestoreGState(currentContext);
-
- CGShadingRelease(shading);
- CGFunctionRelease(function);
- CGColorSpaceRelease(colorspace);
-}
-
-- (void)customHorizontalFillWithCallbacks:(CGFunctionCallbacks)functionCallbacks firstColor:(NSColor *)firstColor secondColor:(NSColor *)secondColor {
- [self customFillWithCallbacks:functionCallbacks
- firstColor:firstColor
- secondColor:secondColor
- startPoint:CGPointMake(0, NSMinY([self bounds]))
- endPoint:CGPointMake(0, NSMaxY([self bounds]))];
-}
-
-- (void)customVerticalFillWithCallbacks:(CGFunctionCallbacks)functionCallbacks firstColor:(NSColor *)firstColor secondColor:(NSColor *)secondColor {
- [self customFillWithCallbacks:functionCallbacks
- firstColor:firstColor
- secondColor:secondColor
- startPoint:CGPointMake(NSMinX([self bounds]), 0)
- endPoint:CGPointMake(NSMaxX([self bounds]), 0)];
-}
-
-@end