/* * Copyright 2010 Ole Loots * * This file is part of NetSurf, http://www.netsurf-browser.org/ * * NetSurf is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * NetSurf is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "atari/slider.h" long inline slider_pages( long content_dim, long workarea_dim ) { long ret; ret = (long)ceil( (float)content_dim / (float)workarea_dim ); if( ret <= 0 ) ret = 1; return( ret ); } float inline slider_pages_dec( long content_dim, long workarea_dim ) { float ret; ret = (float)content_dim / (float)workarea_dim ); if( ret <= 0 ) ret = 1; return( ret ); } int slider_gem_size( long content_dim, long workarea_dim ) { int ret; int pages = slider_pages(content_dim, workarea_dim); if( pages <= 0 ) return 1; ret = 1000 / pages; if( ret <= 0 ) ret = 1; return( ret ); } int slider_pos_to_gem_pos( long content_dim, long workarea_dim, long slider_pos ) { int ret; int spos = slider_max_pos( content_dim, workarea_dim ); if( spos < 1 ) return( 0 ); float x = (float)1000 / spos; if(content_dim >= 1000) ret = (int)( x * slider_pos ); else ret = (int)ceilf( (float)x * slider_pos ); return( max(0, ret) ); } long slider_gem_pos_to_pos( long content_dim, long workarea_dim, int slider_pos ) { long ret; int nmax = slider_max_pos( content_dim, workarea_dim ); float x = (float)1000 / nmax; if(content_dim >= 1000) ret = (int) ( (float) slider_pos * x); else ret = (int) ceilf( (float)slider_pos * x ); return( max(0, ret) ); } long inline slider_gem_size_to_res( long workarea_dim, int gem_size ) { /* subtract [<-] and [->] buttons (16*2) from workarea: */ int factor = 1000 / (workarea_dim - 16*2); return( max(1, gem_size / factor) ); } long slider_gem_pos_to_res( long content_dim, long workarea_dim, int gem_pos ) { /* subtract size of boxchar: */ int room = workarea_dim - 16 * 2 - slider_gem_size_to_res(workarea_dim, slider_gem_sz ); /* 1. Berechnen welchem Prozentsatz die GEM Position entspricht: 1000 = Grundwert gem_pos = Prozentwert Prozentsatz = ? Rechnung: Prozentwert * 100 / 1000 Gekürzt: Prozentwert / 10 p_calc = der Prozentsatz / 100 -> fuer vereinfachte nutzung */ /* float p_gem = (float)gem_pos / 10; */ float p_calc = (float)gem_pos / 1000; /* 2. Berechnen welchem Pixel der Prozentsatz entspricht room = Grundwert p_gem = Prozentsatz Prozentwert = ? Rechnung = G * p / 100 Anmerkung: es wird p_calc verwendet, da praktischer... */ int pixel = (float)((float)room * p_calc)+0.5; return( pixel ); } /* Not implemented long slider_pos_to_res( long content_dim, long workarea_dim, int pos ) { long max_pos = slider_max_pos( content_dim, workarea_dim ); return( -1 ); } */