/* * Copyright 2004, 2005 Richard Wilson * Copyright 2011 Stephen Fryatt * * This file is part of NetSurf, http://www.netsurf-browser.org/ * * NetSurf is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * NetSurf is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ /** \file * Button bars (implementation). */ #include #include #include #include #include #include "oslib/dragasprite.h" #include "oslib/os.h" #include "oslib/osspriteop.h" #include "oslib/wimp.h" #include "oslib/wimpspriteop.h" #include "riscos/gui/button_bar.h" #include "riscos/gui.h" #include "riscos/theme.h" #include "riscos/wimp.h" #include "utils/log.h" #include "utils/utils.h" #define BUTTONBAR_SPRITE_NAME_LENGTH 12 #define BUTTONBAR_VALIDATION_LENGTH 40 struct button_bar_button { wimp_i icon; bool shaded; bool separator; button_bar_action select_action; button_bar_action adjust_action; int x_pos, y_pos; int x_size, y_size; char sprite[BUTTONBAR_SPRITE_NAME_LENGTH]; char validation[BUTTONBAR_VALIDATION_LENGTH]; char opt_key; const char *help_suffix; struct button_bar_button *bar_next; struct button_bar_button *next; }; struct button_bar { /** The applied theme (or NULL to use the default) */ struct theme_descriptor *theme; /** The widget dimensions. */ int x_min, y_min; int separator_width; int vertical_offset; bool separators; /** The window details and bar position. */ wimp_w window; os_box extent; osspriteop_area *sprites; int background; bool hidden; bool edit; struct button_bar *edit_target; struct button_bar *edit_source; void (*edit_refresh)(void *); void *edit_client_data; /** The list of all the defined buttons. */ struct button_bar_button *buttons; /** The list of the buttons in the current bar. */ struct button_bar_button *bar; }; static char null_text_string[] = ""; static char separator_name[] = "separator"; static struct button_bar *drag_start = NULL; static char drag_opt = '\0'; static bool drag_separator = false; /* * Private function prototypes. */ static bool ro_gui_button_bar_place_buttons(struct button_bar *button_bar); static bool ro_gui_button_bar_icon_update(struct button_bar *button_bar); static bool ro_gui_button_bar_icon_resize(struct button_bar *button_bar); static void ro_gui_button_bar_sync_editors(struct button_bar *target, struct button_bar *source); static struct button_bar_button *ro_gui_button_bar_find_icon( struct button_bar *button_bar, wimp_i icon); static struct button_bar_button *ro_gui_button_bar_find_opt_key( struct button_bar *button_bar, char opt_key); static struct button_bar_button *ro_gui_button_bar_find_action( struct button_bar *button_bar, button_bar_action action); static struct button_bar_button *ro_gui_button_bar_find_coords( struct button_bar *button_bar, os_coord pos, bool *separator, bool *right); /* This is an exported interface documented in button_bar.h */ struct button_bar *ro_gui_button_bar_create(struct theme_descriptor *theme, const struct button_bar_buttons buttons[]) { struct button_bar *button_bar; struct button_bar_button *icon, *new_icon; bool failed; int def; /* Allocate memory. */ button_bar = malloc(sizeof(struct button_bar)); if (button_bar == NULL) { LOG(("No memory for malloc()")); return NULL; } /* Set up default parameters. */ button_bar->theme = theme; button_bar->sprites = ro_gui_theme_get_sprites(theme); button_bar->background = wimp_COLOUR_VERY_LIGHT_GREY; button_bar->x_min = -1; button_bar->y_min = -1; button_bar->separator_width = 0; button_bar->vertical_offset = 0; button_bar->separators = false; button_bar->window = NULL; button_bar->hidden = false; button_bar->edit = false; button_bar->edit_target = NULL; button_bar->edit_source = NULL; button_bar->edit_refresh = NULL; button_bar->edit_client_data = NULL; button_bar->buttons = NULL; /* Process the button icon definitions */ icon = NULL; failed = false; for (def = 0; buttons[def].icon != NULL; def++) { new_icon = malloc(sizeof(struct button_bar_button)); if (new_icon == NULL) { failed = true; break; } if (icon == NULL) { button_bar->buttons = new_icon; button_bar->bar = new_icon; } else { icon->next = new_icon; icon->bar_next = new_icon; } icon = new_icon; icon->next = NULL; icon->bar_next = NULL; strncpy(icon->sprite, buttons[def].icon, BUTTONBAR_SPRITE_NAME_LENGTH); snprintf(icon->validation, BUTTONBAR_VALIDATION_LENGTH, "R5;S%s,p%s", icon->sprite, icon->sprite); icon->icon = -1; icon->shaded = false; icon->separator = false; icon->select_action = buttons[def].select; icon->adjust_action = buttons[def].adjust; icon->opt_key = buttons[def].opt_key; icon->help_suffix = buttons[def].help; } /* Add a separator after the last entry. This will be lost if the * buttons are subsequently set, but is used for the edit source bar. */ if (icon != NULL) icon->separator = true; return button_bar; } /* This is an exported interface documented in button_bar.h */ bool ro_gui_button_bar_link_editor(struct button_bar *target, struct button_bar *source, void (* refresh)(void *), void *client_data) { if (target == NULL || source == NULL || target->edit_target != NULL || target->edit_source != NULL || source->edit_target != NULL || source->edit_source != NULL) return false; target->edit_source = source; source->edit_target = target; /* Store the callback data in the editor bar. */ source->edit_refresh = refresh; source->edit_client_data = client_data; return true; } /* This is an exported interface documented in button_bar.h */ bool ro_gui_button_bar_rebuild(struct button_bar *button_bar, struct theme_descriptor *theme, theme_style style, wimp_w window, bool edit) { struct button_bar_button *button; os_error *error; int height; if (button_bar == NULL) return false; button_bar->theme = theme; button_bar->window = window; button_bar->sprites = ro_gui_theme_get_sprites(theme); button_bar->background = ro_gui_theme_get_style_element(theme, style, THEME_ELEMENT_BACKGROUND); button_bar->edit = edit; height = 0; button_bar->separator_width = 16; ro_gui_wimp_get_sprite_dimensions(button_bar->sprites, separator_name, &button_bar->separator_width, &height); /* If the separator height is 0, then either the sprite really is * zero pixels high or the default was used as no sprite was found. * Either way, we don't have a separator. */ button_bar->separators = (height == 0) ? false : true; button = button_bar->buttons; error = NULL; while (button != NULL) { button->x_size = 0; button->y_size = 0; button->icon = -1; ro_gui_wimp_get_sprite_dimensions(button_bar->sprites, button->sprite, &button->x_size, &button->y_size); button = button->next; } if (!ro_gui_button_bar_place_buttons(button_bar)) return false; if (button_bar->edit && button_bar->edit_target != NULL) ro_gui_button_bar_sync_editors(button_bar->edit_target, button_bar); return ro_gui_button_bar_icon_update(button_bar); } /* This is an exported interface documented in button_bar.h */ bool ro_gui_button_bar_arrange_buttons(struct button_bar *button_bar, char order[]) { struct button_bar_button *button, *new; int i; if (button_bar == NULL || order == NULL) return false; /* Delete any existing button arrangement. */ button_bar->bar = NULL; for (button = button_bar->buttons; button != NULL; button = button->next) { button->bar_next = NULL; button->separator = false; } /* Parse the config string and link up the new buttons. */ button = NULL; for (i = 0; order[i] != '\0'; i++) { if (order[i] != '|') { new = ro_gui_button_bar_find_opt_key(button_bar, order[i]); if (new != NULL) { if (button == NULL) button_bar->bar = new; else button->bar_next = new; button = new; } } else { if (button != NULL) button->separator = true; } } if (!ro_gui_button_bar_place_buttons(button_bar)) return false; return ro_gui_button_bar_place_buttons(button_bar); } /** * Place the buttons on a button bar, taking into account the button arrangement * and the current theme, and update the bar extent details. * * \param *button_bar The button bar to update. * \return true if successful; else false. */ bool ro_gui_button_bar_place_buttons(struct button_bar *button_bar) { struct button_bar_button *button; int x_pos, y_pos, height; if (button_bar == NULL) return false; button = button_bar->bar; x_pos = 0; y_pos = 0; height = 0; while (button != NULL) { button->x_pos = x_pos; button->y_pos = y_pos; x_pos += button->x_size; if (button->separator) x_pos += button_bar->separator_width; if (button->y_size > height) height = button->y_size; button = button->bar_next; } button_bar->x_min = x_pos; button_bar->y_min = height; return true; } /* This is an exported interface documented in button_bar.h */ void ro_gui_button_bar_destroy(struct button_bar *button_bar) { struct button_bar_button *button; if (button_bar == NULL) return; /* Free the button definitions. */ while (button_bar->buttons != NULL) { button = button_bar->buttons; button_bar->buttons = button->next; free(button); } free(button_bar); } /* This is an exported interface documented in button_bar.h */ bool ro_gui_button_bar_get_dims(struct button_bar *button_bar, int *width, int *height) { if (button_bar == NULL) return false; if (button_bar->x_min != -1 && button_bar->y_min != -1) { if (width != NULL) *width = button_bar->x_min; if (height != NULL) *height = button_bar->y_min; return true; } return false; } /* This is an exported interface documented in button_bar.h */ bool ro_gui_button_bar_set_extent(struct button_bar *button_bar, int x0, int y0, int x1, int y1) { if (button_bar == NULL) return false; if ((x1 - x0) < button_bar->x_min || (y1 - y0) < button_bar->y_min) return false; if (button_bar->extent.x0 == x0 && button_bar->extent.y0 == y0 && button_bar->extent.x1 == x1 && button_bar->extent.y1 == y1) return true; /* Redraw the relevant bits of the toolbar. We can't optimise for * stretching the X-extent, as this probably means the button * arrangement has changed which necessitates a full redraw anyway. */ if (button_bar->window != NULL) { xwimp_force_redraw(button_bar->window, button_bar->extent.x0, button_bar->extent.y0, button_bar->extent.x1, button_bar->extent.y1); xwimp_force_redraw(button_bar->window, x0, y0, x1, y1); } button_bar->extent.x0 = x0; button_bar->extent.y0 = y0; button_bar->extent.x1 = x1; button_bar->extent.y1 = y1; if ((y1 - y0) > button_bar->y_min) button_bar->vertical_offset = ((y1 - y0) - button_bar->y_min) / 2; else button_bar->vertical_offset = 0; return ro_gui_button_bar_icon_resize(button_bar); } /** * Update the icons on a button bar, creating or deleting them from the window * as necessary. */ bool ro_gui_button_bar_icon_update(struct button_bar *button_bar) { wimp_icon_create icon; struct button_bar_button *button, *b; os_error *error; bool on_bar; if (button_bar == NULL || button_bar->window == NULL) return (button_bar == NULL) ? false : true; button = button_bar->buttons; while (button != NULL) { on_bar = false; /* Check if the icon is currently on the bar. */ for (b = button_bar->bar; b != NULL; b = b->bar_next) { if (b == button) { on_bar = true; break; } } if (on_bar && !button_bar->hidden && button->icon == -1) { icon.w = button_bar->window; icon.icon.extent.x0 = 0; icon.icon.extent.y0 = 0; icon.icon.extent.x1 = 0; icon.icon.extent.y1 = 0; icon.icon.flags = wimp_ICON_TEXT | wimp_ICON_SPRITE | wimp_ICON_INDIRECTED | wimp_ICON_HCENTRED | wimp_ICON_VCENTRED | (button_bar->background << wimp_ICON_BG_COLOUR_SHIFT); icon.icon.data.indirected_text.size = 1; /* We don't actually shade buttons unless there's no * editor active or this is the source bar. */ if (button->shaded && (!button_bar->edit || button_bar->edit_target != NULL)) icon.icon.flags |= wimp_ICON_SHADED; if (button_bar->edit) icon.icon.flags |= (wimp_BUTTON_CLICK_DRAG << wimp_ICON_BUTTON_TYPE_SHIFT); else icon.icon.flags |= (wimp_BUTTON_CLICK << wimp_ICON_BUTTON_TYPE_SHIFT); icon.icon.data.indirected_text.text = null_text_string; icon.icon.data.indirected_text.validation = button->validation; error = xwimp_create_icon(&icon, &button->icon); if (error) { LOG(("xwimp_create_icon: 0x%x: %s", error->errnum, error->errmess)); warn_user("WimpError", error->errmess); button->icon = -1; return false; } } else if ((!on_bar || button_bar->hidden) && button->icon != -1) { error = xwimp_delete_icon(button_bar->window, button->icon); if (error != NULL) { LOG(("xwimp_delete_icon: 0x%x: %s", error->errnum, error->errmess)); warn_user("WimpError", error->errmess); return false; } button->icon = -1; } button = button->next; } return ro_gui_button_bar_icon_resize(button_bar); } /** * Position the icons in the button bar to take account of the currently * configured extent. * * \param *button_bar The button bar to update. * \return true if successful; else false. */ bool ro_gui_button_bar_icon_resize(struct button_bar *button_bar) { os_error *error; struct button_bar_button *button; if (button_bar == NULL || button_bar->hidden) return (button_bar == NULL) ? false : true; /* Reposition all the icons. */ button = button_bar->bar; while (button != NULL) { if(button->icon != -1) { error = xwimp_resize_icon(button_bar->window, button->icon, button_bar->extent.x0 + button->x_pos, button_bar->extent.y0 + button_bar->vertical_offset + button->y_pos, button_bar->extent.x0 + button->x_pos + button->x_size, button_bar->extent.y0 + button_bar->vertical_offset + button->y_pos + button->y_size); if (error != NULL) { LOG(("xwimp_resize_icon: 0x%x: %s", error->errnum, error->errmess)); warn_user("WimpError", error->errmess); button->icon = -1; return false; } } button = button->bar_next; } return true; } /* This is an exported interface documented in button_bar.h */ bool ro_gui_button_bar_hide(struct button_bar *button_bar, bool hide) { if (button_bar == NULL || button_bar->hidden == hide) return (button_bar == NULL) ? false : true; button_bar->hidden = hide; return ro_gui_button_bar_icon_update(button_bar); } /* This is an exported interface documented in button_bar.h */ bool ro_gui_button_bar_shade_button(struct button_bar *button_bar, button_bar_action action, bool shaded) { struct button_bar_button *button; if (button_bar == NULL) return false; button = ro_gui_button_bar_find_action(button_bar, action); if (button == NULL) return false; if (button->shaded == shaded) return true; button->shaded = shaded; /* We don't actually shade buttons unless there's no editor active * or this is the source bar. */ if (button->icon != -1 && (!button_bar->edit || button_bar->edit_target != NULL)) ro_gui_set_icon_shaded_state(button_bar->window, button->icon, shaded); return true; } /* This is an exported interface documented in button_bar.h */ void ro_gui_button_bar_redraw(struct button_bar *button_bar, wimp_draw *redraw) { wimp_icon icon; struct button_bar_button *button; /* Test for a valid button bar, and then check that the redraw box * coincides with the bar's extent. */ if (button_bar == NULL || button_bar->hidden || (redraw->clip.x0 - (redraw->box.x0 - redraw->xscroll)) > button_bar->extent.x1 || (redraw->clip.y0 - (redraw->box.y1 - redraw->yscroll)) > button_bar->extent.y1 || (redraw->clip.x1 - (redraw->box.x0 - redraw->xscroll)) < button_bar->extent.x0 || (redraw->clip.y1 - (redraw->box.y1 - redraw->yscroll)) < button_bar->extent.y0 || (!button_bar->edit && !button_bar->separators)) return; icon.flags = wimp_ICON_SPRITE | wimp_ICON_INDIRECTED | wimp_ICON_HCENTRED | wimp_ICON_VCENTRED; if (button_bar->edit) icon.flags |= wimp_ICON_BORDER | wimp_COLOUR_DARK_GREY << wimp_ICON_FG_COLOUR_SHIFT; if (!button_bar->separators) icon.flags |= wimp_ICON_FILLED | wimp_COLOUR_LIGHT_GREY << wimp_ICON_BG_COLOUR_SHIFT; icon.data.indirected_sprite.id = (osspriteop_id) separator_name; icon.data.indirected_sprite.area = button_bar->sprites; icon.data.indirected_sprite.size = 12; icon.extent.y0 = button_bar->extent.y0 + button_bar->vertical_offset; icon.extent.y1 = icon.extent.y0 + button_bar->y_min; for (button = button_bar->bar; button != NULL; button = button->bar_next) { if (button->separator) { icon.extent.x0 = button_bar->extent.x0 + button->x_pos + button->x_size; icon.extent.x1 = icon.extent.x0 + button_bar->separator_width; xwimp_plot_icon(&icon); } } } /* This is an exported interface documented in button_bar.h */ bool ro_gui_button_bar_click(struct button_bar *button_bar, wimp_pointer *pointer, wimp_window_state *state, button_bar_action *action) { struct button_bar_button *button; os_coord pos; os_box box; os_error *error; char *sprite; if (button_bar == NULL || button_bar->hidden) return false; /* Check that the click was within our part of the window. */ pos.x = pointer->pos.x - state->visible.x0 + state->xscroll; pos.y = pointer->pos.y - state->visible.y1 + state->yscroll; if (pos.x < button_bar->extent.x0 || pos.x > button_bar->extent.x1 || pos.y < button_bar->extent.y0 || pos.y > button_bar->extent.y1) return false; if (button_bar->edit && pointer->buttons == wimp_DRAG_SELECT) { /* This is an editor click, so we need to check for drags on * icons (buttons) and work area (separators). */ button = ro_gui_button_bar_find_coords(button_bar, pos, &drag_separator, NULL); if (button != NULL && (!button->shaded || drag_separator || button_bar->edit_source != NULL)) { gui_current_drag_type = GUI_DRAG_BUTTONBAR; drag_start = button_bar; drag_opt = button->opt_key; if (drag_separator) { box.x0 = pointer->pos.x - button_bar->separator_width / 2; box.x1 = box.x0 + button_bar->separator_width; sprite = separator_name; } else { box.x0 = pointer->pos.x - button->x_size / 2; box.x1 = box.x0 + button->x_size; sprite = button->sprite; } box.y0 = pointer->pos.y - button->y_size / 2; box.y1 = box.y0 + button->y_size; error = xdragasprite_start(dragasprite_HPOS_CENTRE | dragasprite_VPOS_CENTRE | dragasprite_BOUND_SPRITE | dragasprite_BOUND_TO_WINDOW | dragasprite_DROP_SHADOW, button_bar->sprites, sprite, &box, NULL); if (error) LOG(("xdragasprite_start: 0x%x: %s", error->errnum, error->errmess)); return true; } } else if (!button_bar->edit && pointer->i != -1 && (pointer->buttons == wimp_CLICK_SELECT || pointer->buttons == wimp_CLICK_ADJUST)) { /* This isn't an editor click, so we're only interested in * Select or Adjust clicks that occur on physical icons. */ button = ro_gui_button_bar_find_icon(button_bar, pointer->i); if (button != NULL) { if (action != NULL) { switch (pointer->buttons) { case wimp_CLICK_SELECT: *action = button->select_action; break; case wimp_CLICK_ADJUST: *action = button->adjust_action; break; default: break; } } return true; } } return false; } /* This is an exported interface documented in button_bar.h */ bool ro_gui_button_bar_help_suffix(struct button_bar *button_bar, wimp_i i, os_coord *mouse, wimp_window_state *state, wimp_mouse_state buttons, const char **suffix) { os_coord pos; struct button_bar_button *button; if (button_bar == NULL || button_bar->hidden) return false; /* Check that the click was within our part of the window. */ pos.x = mouse->x - state->visible.x0 + state->xscroll; pos.y = mouse->y - state->visible.y1 + state->yscroll; if (pos.x < button_bar->extent.x0 || pos.x > button_bar->extent.x1 || pos.y < button_bar->extent.y0 || pos.y > button_bar->extent.y1) return false; /* Look up and return the help suffix assocuated with the button. */ button = ro_gui_button_bar_find_icon(button_bar, i); if (button != NULL) *suffix = button->help_suffix; else *suffix = ""; return true; } /* This is an exported interface documented in button_bar.h */ void ro_gui_button_bar_drag_end(wimp_dragged *drag) { struct button_bar *drag_end = NULL; struct button_bar *source = NULL, *target = NULL; struct button_bar_button *button, *drop, *previous; bool right, separator; wimp_window_state state; wimp_pointer pointer; os_coord pos; os_error *error; xdragasprite_stop(); gui_current_drag_type = GUI_DRAG_NONE; if (drag_start == NULL) return; /* Sort out the window coordinates of the drag end. */ error = xwimp_get_pointer_info(&pointer); if (error) { LOG(("xwimp_get_pointer_info: 0x%x: %s", error->errnum, error->errmess)); warn_user("WimpError", error->errmess); return; } assert(pointer.w = drag_start->window); state.w = drag_start->window; error = xwimp_get_window_state(&state); if (error) { LOG(("xwimp_get_window_state: 0x%x: %s", error->errnum, error->errmess)); warn_user("WimpError", error->errmess); return; } pos.x = pointer.pos.x - state.visible.x0 + state.xscroll; pos.y = pointer.pos.y - state.visible.y1 + state.yscroll; /* Work out the destination bar, and establish source and target. */ if (drag_start->edit_target != NULL) { source = drag_start; target = drag_start->edit_target; if (pos.x >= target->extent.x0 && pos.x <= target->extent.x1 && pos.y >= target->extent.y0 && pos.y <= target->extent.y1) drag_end = target; } else if (drag_start->edit_source != NULL) { source = drag_start->edit_source; target = drag_start; if (pos.x >= target->extent.x0 && pos.x <= target->extent.x1 && pos.y >= target->extent.y0 && pos.y <= target->extent.y1) drag_end = target; /* drag_end == source and drag_end == NULL are both equivalent * as far as the following code are concerned, and we don't need * to identify either case. */ } button = ro_gui_button_bar_find_opt_key(target, drag_opt); assert(button != NULL); /* The drag finished in the target bar, so find out where. */ if (drag_end == target) { drop = ro_gui_button_bar_find_coords(target, pos, &separator, &right); } else { drop = NULL; } /* If the button is dropped on itself, there's no change and it's * less messy to get out now. */ if (drag_start == target && drag_end == target && button == drop) { drag_start = NULL; return; } /* The drag started in the target bar, so remove the dragged button. */ if (drag_start == target) { if (drag_separator) { button->separator = false; } else if (target->bar == button) { target->bar = button->bar_next; } else { for (previous = target->bar; previous != NULL && previous->bar_next != button; previous = previous->bar_next); assert(previous != NULL); previous->bar_next = button->bar_next; if (button->separator) // ?? previous->separator = true; // ?? } } /* The drag ended in the target bar, so add the dragged button in. */ if (drop != NULL) { if (right) { if (drag_separator) { drop->separator = true; } else { button->bar_next = drop->bar_next; drop->bar_next = button; if (drop->separator && !separator) { drop->separator = false; button->separator = true; } else { button->separator = false; } } } else if (target->bar == drop && !drag_separator) { button->separator = false; button->bar_next = target->bar; target->bar = button; } else if (target->bar != drop) { for (previous = target->bar; previous != NULL && previous->bar_next != drop; previous = previous->bar_next); assert(previous != NULL); if (drag_separator) { previous->separator = true; } else { if (separator) { previous->separator = false; button->separator = true; } else { button->separator = false; } button->bar_next = previous->bar_next; previous->bar_next = button; } } } /* Reposition the buttons and force our client to update. */ ro_gui_button_bar_place_buttons(target); ro_gui_button_bar_icon_update(target); ro_gui_button_bar_sync_editors(target, source); xwimp_force_redraw(target->window, target->extent.x0, target->extent.y0, target->extent.x1, target->extent.y1); if (source->edit_refresh != NULL) source->edit_refresh(source->edit_client_data); drag_start = NULL; } /** * Synchronise the shading of a button bar editor source bar with the currently * defined buttons in its target bar. * * \param *target The editor target bar. * \param *source The editor source bar. */ void ro_gui_button_bar_sync_editors(struct button_bar *target, struct button_bar *source) { struct button_bar_button *sb, *tb; if (source == NULL || target == NULL) return; /* Unshade all of the buttons in the source bar. */ for (sb = source->bar; sb != NULL; sb = sb->bar_next) sb->shaded = false; /* Step through the target bar and shade each corresponding * button in the source. */ for (tb = target->bar; tb != NULL; tb = tb->bar_next) { sb = ro_gui_button_bar_find_opt_key(source, tb->opt_key); if (sb != NULL) sb->shaded = true; } /* Phyically shade the necessary buttons in the toolbar. */ for (sb = source->bar; sb != NULL; sb = sb->bar_next) if (sb->icon != -1) ro_gui_set_icon_shaded_state(source->window, sb->icon, sb->shaded); } /* This is an exported interface documented in button_bar.h */ char *ro_gui_button_bar_get_config(struct button_bar *button_bar) { struct button_bar_button *button; size_t size; char *config; int i; if (button_bar == NULL) return NULL; for (size = 1, button = button_bar->bar; button != NULL; button = button->bar_next) { size++; if (button->separator) size++; } config = malloc(size); if (config == NULL) { LOG(("No memory for malloc()")); warn_user("NoMemory", 0); return NULL; } for (i = 0, button = button_bar->bar; button != NULL; button = button->bar_next) { config[i++] = button->opt_key; if (button->separator) config[i++] = '|'; } config[i] = '\0'; return config; } /** * Find a button bar icon definition from an icon handle. * * \param *button_bar The button bar to use. * \param icon The icon handle. * \return Pointer to the button bar icon, or NULL. */ struct button_bar_button *ro_gui_button_bar_find_icon( struct button_bar *button_bar, wimp_i icon) { struct button_bar_button *button; if (button_bar == NULL || icon == -1) return NULL; button = button_bar->buttons; while (button != NULL && button->icon != icon) button = button->next; return button; } /** * Find a button bar icon definition from an options key code. * * \param *button_bar The button bar to use. * \param opt_key The option key character code. * \return Pointer to the button bar icon, or NULL. */ struct button_bar_button *ro_gui_button_bar_find_opt_key( struct button_bar *button_bar, char opt_key) { struct button_bar_button *button; if (button_bar == NULL) return NULL; button = button_bar->buttons; while (button != NULL && button->opt_key != opt_key) button = button->next; return button; } /** * Find a button bar icon definition from an action code. * * \param *button_bar The button bar to use. * \param action The button action to find. * \return Pointer to the button bar icon, or NULL. */ struct button_bar_button *ro_gui_button_bar_find_action( struct button_bar *button_bar, button_bar_action action) { struct button_bar_button *button; if (button_bar == NULL) return NULL; button = button_bar->buttons; while (button != NULL && button->select_action != action && button->adjust_action != action) button = button->next; return button; } /** * Find a button bar icon definition from coordinates. * * \param *button_bar The button bar to use. * \param pos The coordinates to find, work area relative. * \param *separator Returns true if the associated separator was * matched; else false. * \param *right Returns true if the coordinates were in the * right hand side of the target; else false. * \return Pointer to the button bar icon, or NULL. */ struct button_bar_button *ro_gui_button_bar_find_coords( struct button_bar *button_bar, os_coord pos, bool *separator, bool *right) { struct button_bar_button *button; int x0, y0, x1, y1; if (button_bar == NULL) return NULL; button = button_bar->bar; while (button != NULL) { /* Match button extents. */ x0 = button_bar->extent.x0 + button->x_pos; y0 = button_bar->extent.y0 + button->y_pos; x1 = x0 + button->x_size; y1 = y0 + button->y_size; if (pos.x > x0 && pos.y > y0 && pos.x < x1 && pos.y < y1) { if (separator != NULL) *separator = false; if (right != NULL) *right = (pos.x > x0 + button->x_size/2) ? true : false; return button; } x0 = x1; x1 = x0 + button_bar->separator_width; /* Match separator extents. */ if (pos.x > x0 && pos.y > y0 && pos.x < x1 && pos.y < y1 && button->separator) { if (separator != NULL) *separator = true; if (right != NULL) *right = (x0 + button_bar->separator_width/2) ? true : false; return button; } button = button->bar_next; } return NULL; }