From baf5637b98e0571690ff7348188da22481d4a1a4 Mon Sep 17 00:00:00 2001 From: James Shaw Date: Thu, 29 Nov 2007 12:47:59 +0000 Subject: Implement destroy functions, misc code style improvements thanks to Rob Kendrick. svn path=/import/jshaw/libsprite/; revision=10003 --- trunk/example.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'trunk/example.c') diff --git a/trunk/example.c b/trunk/example.c index e2aa0e6..9870135 100644 --- a/trunk/example.c +++ b/trunk/example.c @@ -67,7 +67,7 @@ int main(int argc, char *argv[]) for (uint32_t i = 0; i < sprite_area->sprite_count; i++) { struct sprite* sprite = sprite_area->sprites[i]; printf("\nname %s\n", sprite->name); - printf("color_model %s\n", sprite->mode->color_model == SPRITE_RGB ? "RGB" : "CMYK"); + printf("color_model %s\n", sprite->mode->color_model == rosprite_rgb ? "RGB" : "CMYK"); printf("colorbpp %u\n", sprite->mode->colorbpp); printf("xdpi %u\n", sprite->mode->xdpi); printf("ydpi %u\n", sprite->mode->ydpi); @@ -94,6 +94,7 @@ int main(int argc, char *argv[]) } fclose(spritefile); + rosprite_destroy_sprite_area(sprite_area); return EXIT_SUCCESS; } -- cgit v1.2.3