/* * This file is part of NetSurf, http://netsurf.sourceforge.net/ * Licensed under the GNU General Public License, * http://www.opensource.org/licenses/gpl-license * Copyright 2004, 2005 Richard Wilson */ #include #include #include #include #include "oslib/colourtrans.h" #include "oslib/os.h" #include "oslib/osspriteop.h" #include "oslib/wimp.h" #include "oslib/wimpreadsysinfo.h" #include "netsurf/riscos/buffer.h" #include "netsurf/riscos/gui.h" #include "netsurf/riscos/options.h" #include "netsurf/riscos/tinct.h" #include "netsurf/riscos/wimp.h" #include "netsurf/utils/log.h" //#define NDEBUG #define BUFFER_EXCLUSIVE_USER_REDRAW "Only support pure user redraw (faster)" //#define BUFFER_EMULATE_32BPP "Redirect to a 32bpp sprite and plot with Tinct" static void ro_gui_buffer_free(void); /** The buffer characteristics */ static osspriteop_area *buffer = NULL; static char buffer_name[] = "scr_buffer\0\0"; /** The current clip area */ static os_box clipping; /** The current save area */ static osspriteop_save_area *save_area; static osspriteop_area *context1; static osspriteop_id context2; static osspriteop_save_area *context3; /** The current sprite mode */ static os_mode mode; /** * Opens a buffer for writing to. * * The ro_plot_origin_ variables are updated to reflect the new screen origin, * so the variables should be set before calling this function, and not * changed until after ro_gui_buffer_close() has been called. * * \param redraw the current WIMP redraw area to buffer */ void ro_gui_buffer_open(wimp_draw *redraw) { int size; int total_size; os_coord sprite_size; int bpp, word_width; bool palette; os_error *error; int palette_size = 0; #ifdef BUFFER_EXCLUSIVE_USER_REDRAW osspriteop_header *header; #endif /* Close any open buffer */ if (buffer) ro_gui_buffer_close(); /* Store our clipping region */ clipping = redraw->clip; /* Stop bad rectangles */ if ((clipping.x1 < clipping.x0) || (clipping.y1 < clipping.y0)) { LOG(("Invalid clipping rectangle (%i, %i) to (%i,%i)", clipping.x0, clipping.y0, clipping.x1, clipping.y1)); return; } /* Work out how much buffer we need */ sprite_size.x = clipping.x1 - clipping.x0 + 1; sprite_size.y = clipping.y1 - clipping.y0 + 1; ro_convert_os_units_to_pixels(&sprite_size, (os_mode)-1); if (sprite_size.y == 1) /* work around SpriteExtend bug */ sprite_size.y = 2; #ifdef BUFFER_EMULATE_32BPP bpp = 5; palette = false; #else /* Get the screen depth as we can't use palettes for >8bpp */ xos_read_mode_variable((os_mode)-1, os_MODEVAR_LOG2_BPP, &bpp, 0); palette = (bpp < 4); #endif /* Get our required buffer size */ word_width = ((sprite_size.x << bpp) + 31) >> 5; if (palette) palette_size = ((1 << (1 << bpp)) << 3); total_size = sizeof(osspriteop_area) + sizeof(osspriteop_header) + (word_width * sprite_size.y * 4) + palette_size; buffer = (osspriteop_area *)malloc(total_size); if (!buffer) { LOG(("Failed to allocate memory")); ro_gui_buffer_free(); return; } buffer->size = total_size; buffer->first = 16; #ifdef BUFFER_EMULATE_32BPP mode = tinct_SPRITE_MODE; #else if (bpp == 32) { mode = tinct_SPRITE_MODE; } else { if ((error = xwimpreadsysinfo_wimp_mode(&mode)) != NULL) { LOG(("Error reading mode '%s'", error->errmess)); ro_gui_buffer_free(); return; } } #endif #ifdef BUFFER_EXCLUSIVE_USER_REDRAW /* Create the sprite manually so we don't waste time clearing the background. */ buffer->sprite_count = 1; buffer->used = total_size; header = (osspriteop_header *)(buffer + 1); header->size = total_size - sizeof(osspriteop_area); memcpy(header->name, buffer_name, 12); header->width = word_width - 1; header->height = sprite_size.y - 1; header->left_bit = 0; header->right_bit = ((sprite_size.x << bpp) - 1) & 31; header->image = sizeof(osspriteop_header) + palette_size; header->mask = header->image; header->mode = mode; if (palette) xcolourtrans_read_palette((osspriteop_area *)mode, (osspriteop_id)colourtrans_CURRENT_MODE, (os_palette *)(header + 1), palette_size, (colourtrans_palette_flags) colourtrans_FLASHING_PALETTE, 0); #else /* Read the current contents of the screen */ buffer->sprite_count = 0; buffer->used = 16; if ((error = xosspriteop_get_sprite_user_coords(osspriteop_NAME, buffer, buffer_name, palette, clipping.x0, clipping.y0, clipping.x1, clipping.y1)) != NULL) { LOG(("Grab error '%s'", error->errmess)); ro_gui_buffer_free(); return; } #endif /* Allocate OS_SpriteOp save area */ if ((error = xosspriteop_read_save_area_size(osspriteop_PTR, buffer, (osspriteop_id)(buffer + 1), &size)) != NULL) { LOG(("Save area error '%s'", error->errmess)); ro_gui_buffer_free(); return; } if ((save_area = malloc((size_t)size)) == NULL) { ro_gui_buffer_free(); return; } save_area->a[0] = 0; /* Switch output to sprite */ if ((error = xosspriteop_switch_output_to_sprite(osspriteop_PTR, buffer, (osspriteop_id)(buffer + 1), save_area, 0, (int *)&context1, (int *)&context2, (int *)&context3)) != NULL) { LOG(("Switching error '%s'", error->errmess)); free(save_area); ro_gui_buffer_free(); return; } /* Emulate an origin as the FontManager doesn't respect it in most cases. */ ro_plot_origin_x -= clipping.x0; ro_plot_origin_y -= clipping.y0; } /** * Closes any open buffer and flushes the contents to screen */ void ro_gui_buffer_close(void) { /* Check we have an open buffer */ if (!buffer) return; /* Remove any previous redirection */ ro_plot_origin_x += clipping.x0; ro_plot_origin_y += clipping.y0; xosspriteop_switch_output_to_sprite(osspriteop_PTR, context1, context2, context3, 0, 0, 0, 0); free(save_area); /* Plot the contents to screen */ if (mode == tinct_SPRITE_MODE) _swix(Tinct_Plot, _IN(2) | _IN(3) | _IN(4) | _IN(7), (char *)(buffer + 1), clipping.x0, clipping.y0, option_fg_plot_style); else xosspriteop_put_sprite_user_coords(osspriteop_PTR, buffer, (osspriteop_id)(buffer + 1), clipping.x0, clipping.y0, (os_action)0); ro_gui_buffer_free(); } /** * Releases any buffer memory depending on cache constraints. */ static void ro_gui_buffer_free(void) { free(buffer); buffer = NULL; }